9.24.2007

Images in Education





My lesson is on the different parts of the flower. We will talk about the stem, the petals, and the anther. I took a picture of a flower outside of my apartment building and I copied it into a Word Document. Then, I put diagram lines using the drawing tools that point out the three parts of the flower I just mentioned. In the classroom, we could learn about the different parts of the flower, then the students could either fill out the paper with a pencil or they could get on the computer and type in the answers. This lesson can be fun and interesting for children to learn.

9.10.2007

Teaching Philosophy

-love kids; working with them, playing with them, listening to them
-want to make a difference in the lives of children; want to be a positive influence
-want to be apart of their learning process; want to see growth and shaping taking place
-can't see myself doing anything else with my life; always known this is what i want to do

9.03.2007

Gardner, Bloom, and Dale

Gardner's Multiple Intelligence Theory is the idea that different people learn in different ways, or using different "intelligences." He came up with eight intelligences which include linguistic, logical-mathematical, musical, bodily-kinesthetic, spatial, interpersonal, intrapersonal, and naturalist. Gardner focused on the idea that every human has a mixture of intelligences and that it's important to recognize the best ways in which we learn. http://www.infed.org/thinkers/gardner.htm

Bloom's taxonomy said that there were three different types of learning which include cognitive, affective, and psychomotor. Cognitive learning has to do with mental skills or knowledge, affective learning has to do with growth in feelings or emotions (attitude), and psychomotor learning has to do with manual or physical skills. http://www.nwlink.com/~donclark/hrd/bloom.html

Dale's cone of experience has a lot to do with different ways people learn and how much they are able to remember. The bottom of the cone is considered "doing the real thing." If someone is doing a presentation themself, they will remember 90% of what they do, with learning outcomes that include analyze, design, create, and evaluate. At the top of the cone is reading and according to Dale, a person will only remember 10% of what they read with learning outcomes that include define, list, describe, and explain.
http://teacherworld.com/potdale.html

Even though Dale's Cone of Experience doesn't flat out say that technology is a positive learning aspect of the classroom, I think it is implied. The use of technology is an experience; the children are experiencing something hands-on and they are actually involved in their own learning. This means that the students will better remember what they learn while using technology. On the other end of the spectrum, young children need to focus on their reading abilities, even though Dale says that people only remember 10% of what they read.

Bloom's taxonomy both supports and detracts technology in the classroom. More and more these days, children use computers to play educational games that really prove to help vocabulary and literacy skills. So using computers really supports children's cognitive learning, which is gaining mental skills and knowledge. However, technology does not so much support the other two types of learning in Bloom's taxonomy-affective and psychomotor. It could difficult to successfully teach young children about their emotions and feelings over the computer and I believe that children need to be active and moving around while working on psychomotor skills.

Last, but not least, Garnder's Multiple Intelligence Theory definitely supports and detracts the use of technology in the classroom. People who are logical-mathematical and intrapersonal may enjoy learning or playing educational games on the computer. However, naturalistics or bodily-kinesthetic learners may not enjoy being on the computer at all. They may want to learn outside or be moving around. It all depends on how people learn and what will help them become the best learners they can be.

These three theories can relate to the three types of technology we discussed in class. To begin with, all three theories relate to Type I Technology because the integration of technology would still be under the instruction of the teacher. For example, the teacher would explain how to play certain educational games on the computer, so the computer would be considered a "tutor." All different types of learners would be able to use the computer as a tutor. In addition, all three theories relate to Type II Technology because the student and computer are working together to get something accomplished, such as doing a good job with a computer game, or learning new vocabulary through a computer game. Lastly, Dale's Cone of Experience is really the only theory that relates to Type III Technology, which is using the computer as a "tutee." Dale's Cone of Experience is the theory that talks about actually doing a presentation is the best way to learn information and students can use the computer to make presentations. The other theories do not really discuss using the computer as a tutee.